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Over the years I have had a great many projects, most of which have been chronicled on this blog. The majority of them I leave alone once I have finished with them and never return to.
Note: This is a condensed version of the pictures I took with some added narrative. The rest of the pics can be viewed in the album The Trip 2013 - Cartagena to Taganga. Each picture can be clicked to see a larger version and comment / like.
After 10 days up in the chilly hills I was looking forward to getting down to the coast and enjoying some of the sun and beach again. First up was the ancient colonial town of Cartagena. This place is a dichotomy of poverty and wealth thanks to the large number of western tourists that visit the city.
A professional games developer that just cant stop tinkering with things
Head Software Wizard at TapSlots
CodeDrop came about mainly by accident. I wanted to see if i could create a 2D particle explosion effect. After i discovered how easy this was to do i decided to create a whole game around it!
This is my first ever project i did in DirectX. It was created again for a university project at the start of the year in 2004. I had ambitious plans for a dynamic mesh manipulation application so the user could create their own personal avatar for a MMORPG.
This was a tech demo I created for one of my final projects in my second year of university. Due to the severe time restrictions at the end of the term i wasnt able to do the project i wanted to (ToyTown MMORPG) so insted of trying to struggle and force a large project into a small time frame i decided not to do a MMORPG.