I love the mix-streaming service Mixcloud but its unfriendly user-interface was really starting to bug me so I whipped up this little tool to help.Continue reading
I have been meaning to write this post for a while now and since I have spent most of this month back in the UK visiting friends and family I don’t have all that much to share technically so I thought it was about time I got this post done.
Over the course of my 23 years of coding I have had a number of what I call “Code Epiphanies”. These are moments in my coding career where fundamental changes in how I code have taken place.
Project management is one of those things that can easily be shrugged away and forgotten about when developing indie games. The temptation is to just leap in and start making without any thought to what the priorities are or how long things are going to take.
I just realised that I still hadn’t posted anything about the Haxe conference, WWX 2012, I attended at in February of this year, how lax of me! Well actually I was waiting for the videos to be released so I could give a link to the lightning talk I gave on my WebGL experiments from last year. (Un)fortunately however, the lightning talks weren’t recorded so you cant see my nervously mumble through my presentation.
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