Archive for the ‘Art’ Category

Scribble v0.1 … Harmony, but in Flash.. kinda!

Thursday, March 25th, 2010

Well as you can probably tell from my last few posts, I have been loving the simple browser drawing app called Harmony. Well, while playing with it I thought to myself, “Is there a reason this cant be done in Flash?”. Well this is the answer to my question.

I have called it Scribble and its very basic at the moment, not containing even many of the simple features in Harmony, I do however intend to keep adding to it. So over the course of several weeks I hope to add bit by bit till it becomes a fun little place to Scribble!

Anyways, you can check out the current state of the thing here –> http://www.mikecann.co.uk/flash/Scribble_v0-1/Scribble.html

Splendid!

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More Harmony Creations

Wednesday, March 24th, 2010

Was doing some more playing around on Harmony this evening, so relaxing. It kinda reminds me of some of the stuff I did on Particle Playground.

Here are some of the better ones..

Click them for full-size versions


wavebow.png


supermassive.png


pluralvortex.png


orangeuniverse.png


disco.png

Again, id love to see other peoples! Shoot me a comment with yours :)

Harmony, HTML5 Procedural Drawing

Tuesday, March 23rd, 2010

Wow! Although this is doable in flash I must say im pretty impressed with this little HTML5 app by MrDoob called Harmony.

Basically its just a little drawing app. I bet there are some people out there that could do some amazing things with this! As it is, im a programmer and no artist, but there is definately a certain beauty to some of the doodles that can be easily made in this thing:

I call this one rainbow circles:

(click for full-size)

And this one maze:

(click for full-size)

Anyways, I would love to see some creations from proper artists. Make your own here -> http://mrdoob.com/projects/harmony and drop me a comment with yours!

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Andromeda Software Development – Lifeforce 2007

Wednesday, November 11th, 2009

I know this is now a coupple of years old, but just stumbled accross it.

I have always been into the scene but from a distance, some of the stuff is ameturish, some is a programming marvel (the 4k,32k,64k comps) but this is just plain beautiful. Its a demo (all code) from ASD (look them up on youtube if you want more from them) called Lifeforce, enjoy!

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Particle Playground v1.0.3

Thursday, March 19th, 2009

I made some small heavily requested updates to Particle Playground last night, control C, control V log:

v1.0.3 (18/03/09)
+ Added this new popup at the start
+ Removed system reset on every setting change
+ Added Simulation settings

So far the game has been doing well on Newgrounds with a current score of 3.95 / 5.00 and and average review score of 9.5 / 10 it has managed to win the Daily 4th Place – 03/19/2009 :)

On a related note I came accross this on twitter yesterday: http://www.unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/ it blew my head, there I thought I was being clever getting 20-40k of particles in 2D and this guy has managed 300k in 3D! Ive already started work dissecting the code so that I can improve PP some ;)

Oh also so far I have been very impressed with some of the pictures being created by people, so far there have been 157 of them! Some highlights include:

Particle Playground

Tuesday, March 17th, 2009

Well this is the release of my latest little saunter into the world of particles and shaders in flash 10. It started off as and idea to use the new pixel bender shaders of flash 10 as a more efficient method of updating particle simulations.

Well after a few struggling evenings I managed to get a little prototype going. I was so amazed at some of the beautiful patterns and effects that the particles were making I thought it may be nice rather than just releasing a tech demo, to add abit more to it and release it for others to enjoy.

I will be releasing the source code in the coming weeks along with a blog post which should explain in detail how the technical aspects of updating and rendering tens of thousands of particles per frame works.

The tool features a gallery tab which you can use to take screenshots then upload them to my picassa account (proxyed via php). The hope is to get some realy beautiful images in here, perhaps if some are good enough ill get them printed and framed ;)

I hope to come back to this project regularly to add new features so stay tuned. For now some of the images I have made with this so far:

Supreme Commander Wallpaper

Monday, March 19th, 2007

Well i have just finished making a massive (4608×2048) duel-screen wallpaper for a thread on the supreme commander forums.

(click for full screen)

Polynate

Monday, August 14th, 2006

I made this one last night while i was messing around. Its a duel-screen piece and took me about 2 hours to complete. I think its need a little more work but it looks okay on my desktop at the moment ;)

Used:
Photoshop
Download: 2864×1024

Rubicon-Purple

Wednesday, May 17th, 2006
This image was created for my ex, its basically a purple version of the blue rubicon above, because she likes purple

Used: Bryce 5, Photoshop 7
Download: 3072×1152

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Rubicon

Wednesday, May 17th, 2006
This one took some time to create, i had a basic idea in my head of how i wanted it to look but it took some jigging to get Bryce to to what i wanted. The bubble i didnt envisage but i think it looks kinda cool so i kept it in!

Used: Bryce 5, Photoshop 7
Download: 3072×1152

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