Archive for the ‘Commercial Projects’ Category

PlaceEd 3

Sunday, February 3rd, 2008

Recently I have been working on some small tools for the lads at work to aid them in designing mobile phone games.

One project I have been working on for a while (in my spare time at work and in the evenings at home) is a new version of PlaceEd. PlaceEd is a small app used by people at work who need to design levels with objects and paths in them.

The reason for making this new version was because the original was starting to show its age and after several modifications to customise it to certain projects it has become unreliable. A second version (PlaceEd2) was half coded by one of the other employees at rockpool though they ran out of time and didn’t complete it.

So that’s where I come in, and I wrote from scratch a new app and called it PlaceEd 3 (even though there wasn’t really a fully released version of PlaceEd 2).
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More Ronnie and Worms News!

Friday, September 29th, 2006

Well it looks like both the games are still doing very well in the charts. This report on gamasutra says that Worms is currently second highest selling game in the UK and Ronnie O’Sullivan’s Snooker is currently 6th. Not bad for my first two commercial games ever :)

Ronnie o'Sulivans Snooker

Thursday, August 31st, 2006

Ronnie o’Sulivans Snooker is a game that i worked on at rockpool games. It was infact one of my very first games at Rockpool and subsequently one of my very first Java games. I started off only doing the menu system for the game, but in the end i worked on virtually every part of the game including the 3D graphics engine which was written from scratch with no built in 3D API’s to assist with rendering.

The game was a great learning experience and didnt do too badly in the rating achieving about a 7/10.

Martin-Kaye Case Tracker

Thursday, July 27th, 2006


This is my first commercial Rich Internet App written in flash. It was written for the legal firm Martin-Kaye as a front end for thier extensive database.

It allows clients to login and view thier currently active case’s and view a myriad of infomation about each case. It also allows the client to add "activities" to individual cases for the firm to view.

It was written in flash 8 and uses amfphp to communicate with an MSSQL backend. It was designed to be used on multiple sites for multiple brokers so has been split into modules allowing for easy skinning accross multiple websites.

You can view it in action in several places:

Martin-Kaye Tracker
PMC Tracker
BespokeHip Tracker

Username: 1001, Password: 1001

Worms 2

Tuesday, June 13th, 2006

Worms two was the third project I undertook during my stay at Rockpool Games and was certainly the one i got most excited about. It was a tough project with extremely tough deadlines.

imgVideoScreens.jpg

There were two coders, one being myself, and an artist on the project. It was coded in J2ME and ported to multiple handsets. I enjoyed parts of the project, such as the random level generation algorithm and the particle system, however the majority of the time was spent wrestling with bugs that only appeared on one or two handsets
Despite this it was phenominally successfull scoring game of the month as Orange Mobile and getting a perfect 10/10 score from the Total Mobile Magazine
worms.png

Worms_Total Mobile.pdf