Liero3D Progress

Just thought I would report on a project my friend Michael Lindholm has been working on for a while now. Its Liero but in 3D! As some of you may know I have dabbled with making a remake of Liero several times in the past.

Anyways, it looks like its coming along nicely. He’s gone for a voxel-like engine, with screen space ambient occlusion for shading. Personally I think the effect works really well for the game. Check it out:

If you are interested you should follow his blog for the project: http://liero3d.blogspot.com/

Leave a Reply

Your email address will not be published. Please enter your name, email and a comment.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>